Monday, 1 August 2011

Week 11: 3D bouncing ball maya


Reflection: This exercise has taught me how to make a bouncing ball look realistic through the use of graphs. The graphs sort of act like the gravity and hence, making the ball movements realistic. This is because just by adding the keyframes for animation will not be able to make the animation itself realistic enough. This is when the use of graphs comes to play. With the tangent graphs, gravity-like motions can be created and achieved.

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